diff --git a/BlankProjectTemplate/src/GUI.py b/BlankProjectTemplate/src/GUI.py
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+## @file GUI.py
+#  @Author Vaibhav Chadha | Andy Hameed
+#  @brief A library for common functions used for displaying text and buttons
+#  @details Used in modules that display text and buttons
+#  @date 11/09/2018
+
+import pygame, sys
+
+## @brief A method to create a button
+#  @details This method will make a box on the interface
+#  @param surface The background (surface) the box should be made on
+#  @param color The color of the button to be made
+#  @param Rect The coordinate of the button with the length and width
+#  @param width The width of the sides of button
+def button(Surface, color,Rect,width):
+  pygame.draw.rect(Surface, color,Rect,width)
+
+## @brief A method to display text
+#  @details This function will print the text on the interface
+#  @param text The text to be printed
+#  @param fontStyle The font Style of the text to be displayed
+#  @param fontSize The size of the text written
+#  @param color The color of the text
+#  @param coord The coordinate at which the text should start displaying
+#  @param surface The background (surface) the text should be printed on
+def text(text,fontStyle,fontSize,color,coord,surface):
+  font = pygame.font.SysFont(fontStyle,fontSize)
+  text = font.render(text,True,color)
+  surface.blit(text,coord)
+
+## @brief A method to display downloaded text using .ttf files
+#  @details This function will print the text on the interface
+#  @param text The text to be printed
+#  @param fontName The name of the font/ttf file 
+#  @param fontSize The size of the text written
+#  @param color The color of the text
+#  @param coord The coordinate at which the text should start displaying
+#  @param surface The background (surface) the text should be printed on
+def custom_text(text,fontName,fontSize,color,coord,surface):
+  font = pygame.font.Font(fontName,fontSize)
+  text = font.render(text,True,color)
+  surface.blit(text,coord)