diff --git a/BlankProjectTemplate/src/Gameplay.py b/BlankProjectTemplate/src/Gameplay.py
index 3ef365efa71c43109372d7509cd280e04464898e..440eec0c71766b4f3a087085dcd9ba88889e2a0a 100644
--- a/BlankProjectTemplate/src/Gameplay.py
+++ b/BlankProjectTemplate/src/Gameplay.py
@@ -6,6 +6,7 @@
 from random import randint
 from Snake import *
 from Food import *
+import ScoreDisplay
 
 def game(speed, colour,food_colour, backgroundColour):
     x = randint(0, grid_length) * size
@@ -93,8 +94,9 @@ def game(speed, colour,food_colour, backgroundColour):
                 y < 0 or
                 y > screenSize - size or
                 x > screenSize - size):
-                
-                pygame.quit() #for now, quit the game when snake hits boundary
+
+                ScoreDisplay.display(score)
+                #pygame.quit() #for now, quit the game when snake hits boundary
 
     ##        snake.die()
 
@@ -121,8 +123,9 @@ def game(speed, colour,food_colour, backgroundColour):
         win.blit(text,(0,0))
         
         if ([x,y] in snake_loc) and snake_length > 1:        
-            pygame.time.delay(1000)
-            pygame.quit() #quit for now, but should return to main menu
+           pygame.time.delay(1000)
+           # pygame.quit() #quit for now, but should return to main menu
+           ScoreDisplay.display(score)
         
         snake_head = []
         snake_head.append(x)
@@ -157,4 +160,4 @@ def game(speed, colour,food_colour, backgroundColour):
 
     pygame.quit()
 
-#game(70, [255,0,0], [255,255,255])
+#game(70, [255,0,0], [255,255,0],[0,0,0])
diff --git a/BlankProjectTemplate/src/ScoreDisplay.py b/BlankProjectTemplate/src/ScoreDisplay.py
new file mode 100644
index 0000000000000000000000000000000000000000..aeb64aa943c7db2b3d1ad70556e6cc021024aec5
--- /dev/null
+++ b/BlankProjectTemplate/src/ScoreDisplay.py
@@ -0,0 +1,50 @@
+## @file ScoreDisplay.py
+#  @author Vaibhav Chadha
+#  @brief implements the interface after the snake dies
+#  @date 11/22/2018
+
+import pygame, sys
+import highscore, Interface
+
+def storeScore(score):
+    prevScore = int(highscore.HighScore.findHighScore())
+    #print(prevScore)
+    if(score > prevScore):
+        infile = open("highscore.txt", "w")
+        infile.write(str(score))
+    else: return
+
+def display(score):
+    pygame.init()
+    storeScore(score)
+    run = True
+    while run:
+        
+        mousepos = pygame.mouse.get_pos() #checking mouse position
+        mouseclick = pygame.mouse.get_pressed()#checking mouse pressed
+        lastPage = pygame.display.set_mode((400, 400))
+        lastPage.fill([200,150,100])
+
+        highscore.HighScore.text('WOAHH Your Score is ' + str(score),"comicsansms", 30,[0, 200, 200],(10,50),lastPage)
+
+        if (100 <= mousepos[0] <= 100+200 and 150 <= mousepos[1] <= 150+60 ):
+            highscore.HighScore.button(lastPage,[0,255,0], [100,150,200,60], 0)
+            if mouseclick[0] == 1:
+                Interface.main()
+        else:
+            highscore.HighScore.button(lastPage,[0,170,0], [100,150,200,60], 0)
+        highscore.HighScore.text('PLAY MORE!',"comicsansms", 30,[0,0,0],(110,160),lastPage)
+
+        if (100 <= mousepos[0] <= 100+200 and 260 <= mousepos[1] <= 260+60 ):
+            highscore.HighScore.button(lastPage,[250,0,0], [100,260,200,60], 0)
+            if mouseclick[0] == 1:
+                pygame.quit()
+                sys.exit()
+        else:
+            highscore.HighScore.button(lastPage,[170,0,0], [100,260,200,60], 0)
+        highscore.HighScore.text('CAN\'T PLAY',"comicsansms", 30,[0,0,0],(110,270),lastPage)
+        
+            
+        pygame.display.update()
+
+#display(99)
diff --git a/BlankProjectTemplate/src/__pycache__/Food.cpython-37.pyc b/BlankProjectTemplate/src/__pycache__/Food.cpython-37.pyc
index fa2123b29d79ff150dc102688744d0a62d3461e4..966ab0d08c40653f062c3152f4be42939b82b723 100644
Binary files a/BlankProjectTemplate/src/__pycache__/Food.cpython-37.pyc and b/BlankProjectTemplate/src/__pycache__/Food.cpython-37.pyc differ
diff --git a/BlankProjectTemplate/src/__pycache__/Gameplay.cpython-37.pyc b/BlankProjectTemplate/src/__pycache__/Gameplay.cpython-37.pyc
index 334480d3b3ab6b61d9176893fdc21bbc64603e10..6cda4b39a3bf05045634d7eaf9610a2fa941fd37 100644
Binary files a/BlankProjectTemplate/src/__pycache__/Gameplay.cpython-37.pyc and b/BlankProjectTemplate/src/__pycache__/Gameplay.cpython-37.pyc differ
diff --git a/BlankProjectTemplate/src/__pycache__/Interface.cpython-37.pyc b/BlankProjectTemplate/src/__pycache__/Interface.cpython-37.pyc
index b4486b601870dd96aab93d9a5bc948caeb117a04..29a8d08971a5270372d9c8bb392a7e6604ee1439 100644
Binary files a/BlankProjectTemplate/src/__pycache__/Interface.cpython-37.pyc and b/BlankProjectTemplate/src/__pycache__/Interface.cpython-37.pyc differ
diff --git a/BlankProjectTemplate/src/__pycache__/ScoreDisplay.cpython-37.pyc b/BlankProjectTemplate/src/__pycache__/ScoreDisplay.cpython-37.pyc
new file mode 100644
index 0000000000000000000000000000000000000000..3aab2cc5d38fec9fe6801830348da821771a13a4
Binary files /dev/null and b/BlankProjectTemplate/src/__pycache__/ScoreDisplay.cpython-37.pyc differ
diff --git a/BlankProjectTemplate/src/__pycache__/Snake.cpython-37.pyc b/BlankProjectTemplate/src/__pycache__/Snake.cpython-37.pyc
index a45d2c5b189b3f5a551175338cb9f563831f4cff..0a26c773271ffab1a37612048cfdcd740e063b89 100644
Binary files a/BlankProjectTemplate/src/__pycache__/Snake.cpython-37.pyc and b/BlankProjectTemplate/src/__pycache__/Snake.cpython-37.pyc differ
diff --git a/BlankProjectTemplate/src/__pycache__/highscore.cpython-37.pyc b/BlankProjectTemplate/src/__pycache__/highscore.cpython-37.pyc
index b54b7599ad8d9e8979d97adfde77edd319d5c62e..74dd900c1b885fdbb7e3e982d307d86571ed5f78 100644
Binary files a/BlankProjectTemplate/src/__pycache__/highscore.cpython-37.pyc and b/BlankProjectTemplate/src/__pycache__/highscore.cpython-37.pyc differ
diff --git a/BlankProjectTemplate/src/__pycache__/init.cpython-37.pyc b/BlankProjectTemplate/src/__pycache__/init.cpython-37.pyc
index d460e4e19a6f03caa21bb80935a5042c790416ba..95e1b3bc3a0783dcab621df41863c982f1c91a15 100644
Binary files a/BlankProjectTemplate/src/__pycache__/init.cpython-37.pyc and b/BlankProjectTemplate/src/__pycache__/init.cpython-37.pyc differ
diff --git a/BlankProjectTemplate/src/__pycache__/theme.cpython-37.pyc b/BlankProjectTemplate/src/__pycache__/theme.cpython-37.pyc
index a53346a2afcf54be0ff1142c8e096f69f9f93434..4faee4122ea7ce444a0c460220c164f534932e8b 100644
Binary files a/BlankProjectTemplate/src/__pycache__/theme.cpython-37.pyc and b/BlankProjectTemplate/src/__pycache__/theme.cpython-37.pyc differ
diff --git a/BlankProjectTemplate/src/highscore.py b/BlankProjectTemplate/src/highscore.py
index cf4e413d78a78401ee81c5a3388b56bda1b1ef4b..3146b88ce425b68074870c6c86f553ead2895ae9 100644
--- a/BlankProjectTemplate/src/highscore.py
+++ b/BlankProjectTemplate/src/highscore.py
@@ -2,7 +2,7 @@
 #  @author Vaibhav Chadha
 #  @brief implements the highscore interface
 #  @date 11/09/2018
-import pygame, sys, Interface
+import pygame, sys, Interface, pathlib
 
 ## @brief A Class that will contain useful functions in order for the creation of highscore page
 class HighScore():
@@ -31,13 +31,20 @@ class HighScore():
 
   ## @brief Finds the highest score from the file
   #  @details This writes the input from the file in an array and find the max number from it
-  def findHighscore():
-    infile = open("highscore.txt","r")
-    mylist = []
-    for line in infile:
-      a = line.strip()
-      mylist.append(a)
-    return max(mylist)
+  def findHighScore():
+    file = pathlib.Path("highscore.txt")
+    if file.exists ():
+      infile = open("highscore.txt","r")
+      mylist = []
+      for line in infile:
+        a = line.strip()
+        mylist.append(a)
+      if (len(mylist) == 0):
+        return 0
+      else: return max(mylist)
+    else:
+      makingfile = open("highscore.txt","w+")
+      return 0
 ## @brief Makes the highscore interface
 #  @details This will output the final interface using the class above
 #           which can be seen by executing this function.
@@ -51,7 +58,7 @@ def main():
       #highscore.fill([213, 219, 219])
       pygame.display.set_caption("Highscore")
 
-      HighScore.text('Highest Score: ' + str(HighScore.findHighscore()),"comicsansms", 30,[0, 0, 200],(10,20),highscore)
+      HighScore.text('Highest Score: ' + str(HighScore.findHighScore()),"comicsansms", 30,[0, 0, 200],(10,20),highscore)
 
       HighScore.button(highscore,[0,0,0], [90,70,120,26], 0)
       HighScore.text('Main Menu',"times", 25,red,(90,70),highscore)
diff --git a/BlankProjectTemplate/src/highscore.txt b/BlankProjectTemplate/src/highscore.txt
index 4b3506c45635b6ed5b8d2e06add0f0de9d2a93c5..2edeafb09db0093bae6ff060e2dcd2166f5c9387 100644
--- a/BlankProjectTemplate/src/highscore.txt
+++ b/BlankProjectTemplate/src/highscore.txt
@@ -1,9 +1 @@
-10
-20
-45
-3
-47
-10
-48
-48
-49
\ No newline at end of file
+20
\ No newline at end of file
diff --git a/BlankProjectTemplate/src/theme.py b/BlankProjectTemplate/src/theme.py
index 1785b717b96f2357dd74c342fd38211e91954288..0e5da1b8b580ff21ea01844f4898240dab458736 100644
--- a/BlankProjectTemplate/src/theme.py
+++ b/BlankProjectTemplate/src/theme.py
@@ -55,13 +55,13 @@ class Themes():
           Themes.text('Regular',"maiandragd", 40,white_green,(80,170),theme)        
           if (75 <= mousepos[0] <= 75+150 and 150 <= mousepos[1] <= 150+100 ):
               if mouseclick[0] == 1:
-                  Gameplay.game(speed,[255,0,0],[255,255,255])
+                  Gameplay.game(speed,[255,0,0],[0,255,0],[255,255,255])
 
           Themes.button(theme,black1, [280,150,150,100], 0)
           Themes.text('Dark',"maiandragd", 40,white,(305,170),theme)        
           if (280 <= mousepos[0] <= 280+150 and 150 <= mousepos[1] <= 150+100 ):
               if mouseclick[0] == 1:
-                  Gameplay.game(speed,white,[10,10,10])
+                  Gameplay.game(speed,white,[255,255,0],[10,10,10])
 
           Themes.button(theme,lightBlue, [175,300,80,50], 0)
           Themes.button(theme,[200,200,200], [175,350,80,50], 0)
@@ -71,8 +71,8 @@ class Themes():
           if (180 <= mousepos[0] <= 180+160 and 315 <= mousepos[1] <= 315+100 ):
               if mouseclick[0] == 1:
                 x = randint(0, 1)
-                if(x == 1): Gameplay.game(speed,[255,0,0],[255,255,255])
-                else:  Gameplay.game(speed,[255,255,255],[10,10,10])
+                if(x == 1): Gameplay.game(speed,[255,0,0],[0,255,0],[255,255,255])
+                else:  Gameplay.game(speed,white,[255,255,0],[10,10,10])
         
           pygame.display.update()