diff --git a/BlankProjectTemplate/src/Gameplay.py b/BlankProjectTemplate/src/Gameplay.py
index 92048beb2deffa0eef1de4103f5f51d1bf64b993..b5daf951335b15428375111af69d477c4d87cce8 100644
--- a/BlankProjectTemplate/src/Gameplay.py
+++ b/BlankProjectTemplate/src/Gameplay.py
@@ -74,36 +74,43 @@ def game(speed, colour, backgroundColour):
             y += (size)*snake.direct
         else:
             x += (size)*snake.direct
-       
-        #Boundary conditions for snake hitting window edge
-        if (x < 0 or
-            y < 0 or
-            y > screenSize - size or
-            x > screenSize - size):
-            
-            pygame.quit() #for now, quit the game when snake hits boundary
+
+
+        if  (speed == 100):
+            if x < 0:
+                #x = 0
+                x = screenSize - size
+            if y < 0:
+                #y = 0
+                y = screenSize - size
+            if y > screenSize - size:
+                #y = 500 - size
+                y = 0
+            if x > screenSize - size:
+                #x = 500 - size
+                x = 0
+        else:
+            #Boundary conditions for snake hitting window edge
+            if (x < 0 or
+                y < 0 or
+                y > screenSize - size or
+                x > screenSize - size):
+                
+                pygame.quit() #for now, quit the game when snake hits boundary
 
     ##        snake.die()
 
-    #---------------------FOR WRAPING SNAKE AROUND WINDOW---------------------
-        
-    ##    if x < 0:
-    ##        #x = 0
-    ##        x = screenSize - size
-    ##    if y < 0:
-    ##        #y = 0
-    ##        y = screenSize - size
-    ##    if y > screenSize - size:
-    ##        #y = 500 - size
-    ##        y = 0
-    ##    if x > screenSize - size:
-    ##        #x = 500 - size
-    ##        x = 0
+       
 
     #-------------------------------------------------
 
         if(abs(x - food_location[0]) < 15 and abs(y - food_location[1]) < 15):
-            score += 10
+            if (speed == 100):
+                score += 5
+            elif (speed == 70):
+                score += 7
+            else:
+                score += 10
 
             #increment the length by 3 unit every time
             snake_length += 3
diff --git a/BlankProjectTemplate/src/__pycache__/Food.cpython-37.pyc b/BlankProjectTemplate/src/__pycache__/Food.cpython-37.pyc
index ec566ebd5cc12c0c770e1b2c5e4bfdd7779962e9..74b11249499f01e6fd3af8d5868fb1123ee7b2f3 100644
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diff --git a/BlankProjectTemplate/src/__pycache__/Gameplay.cpython-37.pyc b/BlankProjectTemplate/src/__pycache__/Gameplay.cpython-37.pyc
index 5ef139510bee34ec910d8edd8a3c9208b68080df..95c0fdcd920453e7a22e9ecd712c4d9a867f1667 100644
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diff --git a/BlankProjectTemplate/src/__pycache__/Interface.cpython-37.pyc b/BlankProjectTemplate/src/__pycache__/Interface.cpython-37.pyc
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diff --git a/BlankProjectTemplate/src/__pycache__/Snake.cpython-37.pyc b/BlankProjectTemplate/src/__pycache__/Snake.cpython-37.pyc
index b5a5fed23cd43852f47011b2efddf58c2d9e9048..3dedbbe50f33ad4d08eb11ce411301ab4e49bd92 100644
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diff --git a/BlankProjectTemplate/src/__pycache__/highscore.cpython-37.pyc b/BlankProjectTemplate/src/__pycache__/highscore.cpython-37.pyc
index 2af85ea658dcf9e7746d7d4c0ff3f1d91085d134..b54b7599ad8d9e8979d97adfde77edd319d5c62e 100644
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diff --git a/BlankProjectTemplate/src/__pycache__/init.cpython-37.pyc b/BlankProjectTemplate/src/__pycache__/init.cpython-37.pyc
index cce923f0e289ed3fb9a8cb0638c6cb526bac5e44..62ac970de3e2e1265e1a2d428016c65026a0f51b 100644
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diff --git a/BlankProjectTemplate/src/__pycache__/theme.cpython-37.pyc b/BlankProjectTemplate/src/__pycache__/theme.cpython-37.pyc
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