diff --git a/BlankProjectTemplate/POC_Demo/Snake_2.o_Demo.py b/BlankProjectTemplate/POC_Demo/Snake_2.o_Demo.py index 7cfe05a49c27332f94b6492097b04370caeb33f5..7dde949d6f882fe846034401a2eaa01d39e8497b 100644 --- a/BlankProjectTemplate/POC_Demo/Snake_2.o_Demo.py +++ b/BlankProjectTemplate/POC_Demo/Snake_2.o_Demo.py @@ -28,20 +28,13 @@ axis = 0 run = True -def changeXY(x,y,axis,direction): - if not (axis): - x += vel*direction -## else: -## y += vel*direction - - while run: pygame.time.delay(speed) #create a delay to prevent any unwanted behaviour #events are anything that happens from the user #we loop through the list of events that happen by the user's actions for event in pygame.event.get(): - + if event.type == pygame.QUIT: run = False @@ -56,7 +49,7 @@ while run: if (event.key == pygame.K_DOWN): axis = 1;direction=1 - #Snake moving depending on axis and direction + #Snake moving depending on axis and direction if (axis): y += vel*direction else: @@ -70,15 +63,15 @@ while run: if y < 0: #y = 0 y = screen_y - width - + if y > screen_y - width: #y = 500 - width y = 0 if x > screen_x - height: #x = 500 - height x = 0 - - win.fill(white) + + win.fill(white) #all colors are defined in RGB with Pygame pygame.draw.rect(win,(255,0,0), (x,y,width, height)) #we have to update the display to see the drawing of our object. Since it does