diff --git a/BlankProjectTemplate/src/Snake_Game.py b/BlankProjectTemplate/src/Snake_Game.py
index 471c02c9e57c0170cbf8a4d9cae92653176328b8..fbc084e2541c1b444d487ae81a8cb7a144ac57b9 100644
--- a/BlankProjectTemplate/src/Snake_Game.py
+++ b/BlankProjectTemplate/src/Snake_Game.py
@@ -49,17 +49,17 @@ while True:
     game.blit(SpeedOption,(50,400))
 
     #If user wants to quit
-    pygame.draw.rect(game,[180,180,180], [650,550,130,55], 0)
-    Quit = playgame_font.render('QUIT', True, (0, 0, 0))
-    game.blit(Quit,(650,550))
     if ( 650 <= mousepos[0] <= 650+130 and 550 <= mousepos[1] <= 550 +55):
       #checks if the mouse is hovering over the button
-        #checking if the button is clicked
-        if mouseclick[0] == 1:
-          #print ("quiting")
-          #pygame.display.quit()
+      pygame.draw.rect(game,[200,0,0],[650,550,130,55], 0)
+      #checking if the button is clicked
+      if mouseclick[0] == 1:
           pygame.quit()
           sys.exit()
+    else:
+      pygame.draw.rect(game,[180,180,180], [650,550,130,55], 0)
+    Quit = playgame_font.render('QUIT', True, (0, 0, 0))
+    game.blit(Quit,(650,550))
     
     pygame.display.update()