diff --git a/BlankProjectTemplate/src/Snake_Game.py b/BlankProjectTemplate/src/Snake_Game.py index 471c02c9e57c0170cbf8a4d9cae92653176328b8..fbc084e2541c1b444d487ae81a8cb7a144ac57b9 100644 --- a/BlankProjectTemplate/src/Snake_Game.py +++ b/BlankProjectTemplate/src/Snake_Game.py @@ -49,17 +49,17 @@ while True: game.blit(SpeedOption,(50,400)) #If user wants to quit - pygame.draw.rect(game,[180,180,180], [650,550,130,55], 0) - Quit = playgame_font.render('QUIT', True, (0, 0, 0)) - game.blit(Quit,(650,550)) if ( 650 <= mousepos[0] <= 650+130 and 550 <= mousepos[1] <= 550 +55): #checks if the mouse is hovering over the button - #checking if the button is clicked - if mouseclick[0] == 1: - #print ("quiting") - #pygame.display.quit() + pygame.draw.rect(game,[200,0,0],[650,550,130,55], 0) + #checking if the button is clicked + if mouseclick[0] == 1: pygame.quit() sys.exit() + else: + pygame.draw.rect(game,[180,180,180], [650,550,130,55], 0) + Quit = playgame_font.render('QUIT', True, (0, 0, 0)) + game.blit(Quit,(650,550)) pygame.display.update()