Blaze Brigade  Rev0
Controller.GameFunction Member List

This is the complete list of members for Controller.GameFunction, including all inherited members.

buttonAction(Button button, Graph graph)Controller.GameFunctionstatic
deselectUnit()Controller.GameFunctionstatic
endTurn()Controller.GameFunctionstatic
getAttackableNodes(Graph graph, Unit unit)Controller.GameFunctionstatic
getAttackRangeAfterMoving(Graph graph, Unit unit)Controller.GameFunctionstatic
getMenuButtonClicked(Vector2 mouseCoordinates, Camera camera)Controller.GameFunctionstatic
getUnitOnNodeClicked(Node clickedNode, Vector2 positionClicked, Player player)Controller.GameFunctionstatic
hasUnitFinishedActions(Unit unit)Controller.GameFunctionstatic
isEnemyUnitInRange(Graph graph, Unit unit, Unit enemyUnit)Controller.GameFunctionstatic
isGameOver(Player player1, Player player2)Controller.GameFunctionstatic
isMagicalAttack(Unit unit)Controller.GameFunctionstatic
isTurnOver()Controller.GameFunctionstatic
pathFinder(Graph graph, Unit unit, Node start, Node end)Controller.GameFunctionstatic
removeUnit(Graph graph, Player player, Unit unit)Controller.GameFunctionstatic
scrollMap(Camera camera, int mouseX, int mouseY)Controller.GameFunctionstatic
setMovableNodes(Graph graph, Unit unit)Controller.GameFunctionstatic
startTurn(Player player)Controller.GameFunctionstatic
updateUnitPosition(Graph graph, Vector2 position, LinkedList< Node > path)Controller.GameFunctionstatic