Weapon Interface to be implemented when creating new weapons.
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Weapon Interface to be implemented when creating new weapons.
This is the interface to be used when creating new weapons. The only differences in weapons will be their statistics.
§ modInt
Returns the weapon intelligence.
§ modSkill
int Model.Weapon.modSkill |
|
get |
Returns the weapon skill.
§ modStr
Returns the weapon strength.
§ name
Returns the name of the weapon.
§ range
int [] Model.Weapon.range |
|
get |
Return the range of the weapon, where range[minimum range, maximum range].
The documentation for this interface was generated from the following file:
- C:/Users/chaos/Documents/Blaze-Brigade/src/Blaze-Brigade/Blaze_Brigade/Weapon.cs