Blaze Brigade  Rev0
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Model.Weapon Interface Reference

Weapon Interface to be implemented when creating new weapons. More...

Inheritance diagram for Model.Weapon:
Model.BronzeSword Model.Fireball Model.Fireblast Model.IronSword Model.LongBow Model.ShortBow

Properties

String name [get]
 
int modStr [get]
 
int modInt [get]
 
int modSkill [get]
 
int [] range [get]
 

Detailed Description

Weapon Interface to be implemented when creating new weapons.

This is the interface to be used when creating new weapons. The only differences in weapons will be their statistics.

Property Documentation

§ modInt

int Model.Weapon.modInt
get

Returns the weapon intelligence.

§ modSkill

int Model.Weapon.modSkill
get

Returns the weapon skill.

§ modStr

int Model.Weapon.modStr
get

Returns the weapon strength.

§ name

String Model.Weapon.name
get

Returns the name of the weapon.

§ range

int [] Model.Weapon.range
get

Return the range of the weapon, where range[minimum range, maximum range].


The documentation for this interface was generated from the following file: