Blaze-Brigade
Model.Unit_Module.Warrior Member List

This is the complete list of members for Model.Unit_Module.Warrior, including all inherited members.

AliveModel.Unit_Module.Warrior
currentFrameModel.Unit_Module.Warrior
DefModel.Unit_Module.Warrior
equippedWeaponModel.Unit_Module.Warrior
getButtonImage(ButtonType buttonType)Model.Unit_Module.Warrior
getButtons()Model.Unit_Module.Warrior
getButtonType(ButtonType buttonType)Model.Unit_Module.Warrior
getCharAttackInfo()Model.Unit_Module.Warrior
getCharInfo()Model.Unit_Module.Warrior
getClass()Model.Unit_Module.Warrior
getCurrentFrame()Model.Unit_Module.Warrior
getEquipableWeapons()Model.Unit_Module.Warrior
getHealthBar()Model.Unit_Module.Warrior
getMaxHp()Model.Unit_Module.Warrior
getMovability()Model.Unit_Module.Warrior
getSpriteImage()Model.Unit_Module.Warrior
getStats()Model.Unit_Module.Warrior
HpModel.Unit_Module.Warrior
IntModel.Unit_Module.Warrior
isButtonActive(ButtonType buttonType)Model.Unit_Module.Warrior
LevelModel.Unit_Module.Warrior
PixelCoordinatesModel.Unit_Module.Warrior
PositionModel.Unit_Module.Warrior
ResModel.Unit_Module.Warrior
setButtonCoordinates(Vector2 pixelCoordinates)Model.Unit_Module.Warrior
setInitialStats()Model.Unit_Module.Warrior
SkillModel.Unit_Module.Warrior
SpeedModel.Unit_Module.Warrior
StrModel.Unit_Module.Warrior
Warrior(Texture2D spriteImage, Button[] unitButtons, Texture2D charInfo, Texture2D charAttackInfo, Vector2 coordinates, Texture2D healthBar)Model.Unit_Module.Warrior