Melee Physical Weapon.
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Melee Physical Weapon.
This class represents a melee weapon. It implements the Weapon interface.
§ BronzeSword()
Model.Weapon_Module.BronzeSword.BronzeSword |
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Constructs a bronze sword weapon with stats: str, 5skill, 0int, and a range of 1 with name Bronze Sword.
§ getWeapType()
weaponType Model.Weapon_Module.BronzeSword.getWeapType |
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§ modInt
int Model.Weapon_Module.BronzeSword.modInt |
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get |
Returns the weapon intelligence.
§ modSkill
int Model.Weapon_Module.BronzeSword.modSkill |
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get |
Returns the weapon skill.
§ modStr
int Model.Weapon_Module.BronzeSword.modStr |
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get |
Returns the weapon strength.
§ name
string Model.Weapon_Module.BronzeSword.name |
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get |
Returns the name of the weapon.
§ range
int [] Model.Weapon_Module.BronzeSword.range |
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get |
Return the range of the weapon, where range[minimum range, maximum range].
The documentation for this class was generated from the following file:
- C:/Users/Thien Trandinh/Documents/Blaze-Brigade/src/Blaze-Brigade/Blaze_Brigade/BronzeSword.cs