Blaze Brigade
- a -
Alive :
Model.Archer
,
Model.Mage
,
Model.Unit
,
Model.Warrior
attackConfirmOpen :
Model.GameState
- b -
beforeMove :
Model.GameState
- c -
currentPlayer :
Model.GameState
- d -
Def :
Model.Archer
,
Model.Mage
,
Model.Unit
,
Model.Warrior
dropDownMenuOpen :
Model.GameState
- e -
enemyPlayer :
Model.GameState
equippedWeapon :
Model.Archer
,
Model.Mage
,
Model.Unit
,
Model.Warrior
- h -
Height :
Model.Graph
Hp :
Model.Archer
,
Model.Mage
,
Model.Unit
,
Model.Warrior
- i -
Int :
Model.Unit
isObstacle :
Model.Node
- l -
Level :
Model.Archer
,
Model.Mage
,
Model.Unit
,
Model.Warrior
- m -
modInt :
Model.Weapon
modSkill :
Model.Weapon
modStr :
Model.Weapon
movabilityObstruction :
Model.Node
- n -
name :
Model.Weapon
NumberOfNodes :
Model.Graph
- p -
PixelCoordinates :
Model.Archer
,
Model.Mage
,
Model.Unit
,
Model.Warrior
playableUnitSelected :
Model.GameState
Position :
Model.Archer
,
Model.Mage
,
Model.Unit
,
Model.Warrior
- r -
range :
Model.Weapon
Res :
Model.Archer
,
Model.Mage
,
Model.Unit
,
Model.Warrior
- s -
selectedUnit :
Model.GameState
Skill :
Model.Unit
Speed :
Model.Archer
,
Model.Mage
,
Model.Unit
,
Model.Warrior
Str :
Model.Unit
- u -
unitOnNode :
Model.Node
unitToAttack :
Model.GameState
- w -
Width :
Model.Graph
Generated by
1.8.12