Blaze Brigade
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This is the complete list of members for Controller.GameFunction, including all inherited members.
enemyUnitsInRange(Graph graph, Unit unit) | Controller.GameFunction | static |
getAttackableNodes(Graph graph, Unit unit) | Controller.GameFunction | static |
getAttackRangeAfterMoving(Graph graph, Unit unit) | Controller.GameFunction | static |
hasUnitFinishedActions(Unit unit) | Controller.GameFunction | static |
isAnEnemyUnitInRange(Graph graph, Unit unit) | Controller.GameFunction | static |
isEnemyUnitInRange(Graph graph, Unit unit, Unit enemyUnit) | Controller.GameFunction | static |
isGameOver() | Controller.GameFunction | static |
isTurnOver() | Controller.GameFunction | static |
pathFinder(Graph graph, Unit unit, Node start, Node end) | Controller.GameFunction | static |
setMovableNodes(Graph graph, Unit unit) | Controller.GameFunction | static |
startTurn(Player player) | Controller.GameFunction | static |