Ranged Magical Weapon.
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Ranged Magical Weapon.
This class represents a magic based weapon. It implements the Weapon interface.
§ Fireball()
Model.WeaponModule.Fireball.Fireball |
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Constructs a Fireball weapon with stats: 1str, 5skill, 5int, and a range of 1-2 with name Fireball tome.
§ getWeapType()
weaponType Model.WeaponModule.Fireball.getWeapType |
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§ modInt
int Model.WeaponModule.Fireball.modInt |
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Returns the weapon intelligence.
§ modSkill
int Model.WeaponModule.Fireball.modSkill |
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Returns the weapon skill.
§ modStr
int Model.WeaponModule.Fireball.modStr |
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Returns the weapon strength.
§ name
string Model.WeaponModule.Fireball.name |
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Returns the name of the weapon.
§ range
int [] Model.WeaponModule.Fireball.range |
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Return the range of the weapon, where range[minimum range, maximum range].
The documentation for this class was generated from the following file: