diff --git a/src/Blaze-Brigade/Blaze_Brigade/Game.cs b/src/Blaze-Brigade/Blaze_Brigade/Game.cs index ef19d68c579eac8b2243f6aa012c83e502be7df2..ac77395bdfc13aa65293967797cd083f5cd79ef9 100644 --- a/src/Blaze-Brigade/Blaze_Brigade/Game.cs +++ b/src/Blaze-Brigade/Blaze_Brigade/Game.cs @@ -586,7 +586,7 @@ namespace Controller } } - #endregion + #endregion } #region Game Over @@ -610,7 +610,8 @@ namespace Controller if (GameState.currentPlayer == player1) { spriteBatch.Draw(player1Transition, Vector2.Zero, null, Color.White, 0, Vector2.Zero, 1f, SpriteEffects.None, 0.7f); //draw turn transition - }else if(GameState.currentPlayer == player2) + } + else if (GameState.currentPlayer == player2) { spriteBatch.Draw(player2Transition, Vector2.Zero, null, Color.White, 0, Vector2.Zero, 1f, SpriteEffects.None, 0.7f); //draw turn transition } @@ -733,158 +734,23 @@ namespace Controller // manually sets obstacle nodes for graph private void setObstacles(Graph graph) { - for (int y = 5; y <= 14; y++) - { - graph.getNode(2, y).isObstacle = (true); - } - graph.getNode(3, 5).isObstacle = (true); - graph.getNode(3, 13).isObstacle = (true); - graph.getNode(4, 3).isObstacle = (true); - graph.getNode(4, 4).isObstacle = (true); - graph.getNode(4, 13).isObstacle = (true); - graph.getNode(4, 14).isObstacle = (true); - graph.getNode(5, 2).isObstacle = (true); - graph.getNode(5, 15).isObstacle = (true); - graph.getNode(6, 2).isObstacle = (true); - graph.getNode(6, 14).isObstacle = (true); - graph.getNode(7, 2).isObstacle = (true); - graph.getNode(7, 3).isObstacle = (true); - graph.getNode(7, 4).isObstacle = (true); - graph.getNode(7, 14).isObstacle = (true); - graph.getNode(8, 4).isObstacle = (true); - for (int y = 14; y <= 17; y++) - { - graph.getNode(8, y).isObstacle = (true); - } - graph.getNode(9, 4).isObstacle = (true); - for (int y = 17; y <= 20; y++) - { - graph.getNode(9, y).isObstacle = (true); - } - graph.getNode(10, 4).isObstacle = (true); - graph.getNode(10, 20).isObstacle = (true); - graph.getNode(10, 21).isObstacle = (true); - graph.getNode(10, 22).isObstacle = (true); - graph.getNode(11, 4).isObstacle = (true); - graph.getNode(11, 14).isObstacle = (true); - graph.getNode(11, 22).isObstacle = (true); - graph.getNode(12, 3).isObstacle = (true); - for (int y = 22; y <= 25; y++) - { - graph.getNode(12, y).isObstacle = (true); - } - graph.getNode(13, 4).isObstacle = (true); - graph.getNode(12, 25).isObstacle = (true); - graph.getNode(14, 4).isObstacle = (true); - graph.getNode(14, 25).isObstacle = (true); - graph.getNode(15, 4).isObstacle = (true); - graph.getNode(15, 25).isObstacle = (true); - graph.getNode(15, 26).isObstacle = (true); - graph.getNode(15, 27).isObstacle = (true); - graph.getNode(16, 3).isObstacle = (true); - graph.getNode(16, 27).isObstacle = (true); - graph.getNode(17, 2).isObstacle = (true); - graph.getNode(17, 3).isObstacle = (true); - graph.getNode(17, 27).isObstacle = (true); - graph.getNode(18, 1).isObstacle = (true); - graph.getNode(18, 27).isObstacle = (true); - graph.getNode(19, 1).isObstacle = (true); - graph.getNode(19, 27).isObstacle = (true); - graph.getNode(20, 2).isObstacle = (true); - for (int y = 24; y <= 27; y++) - { - graph.getNode(20, y).isObstacle = (true); - } - graph.getNode(21, 2).isObstacle = (true); - graph.getNode(21, 21).isObstacle = (true); - graph.getNode(21, 22).isObstacle = (true); - graph.getNode(21, 23).isObstacle = (true); - graph.getNode(22, 1).isObstacle = (true); - graph.getNode(22, 2).isObstacle = (true); - graph.getNode(22, 20).isObstacle = (true); - graph.getNode(23, 0).isObstacle = (true); - graph.getNode(23, 20).isObstacle = (true); - graph.getNode(24, 0).isObstacle = (true); - graph.getNode(24, 20).isObstacle = (true); - graph.getNode(25, 1).isObstacle = (true); - graph.getNode(25, 20).isObstacle = (true); - graph.getNode(26, 1).isObstacle = (true); - graph.getNode(26, 21).isObstacle = (true); - graph.getNode(27, 1).isObstacle = (true); - graph.getNode(27, 22).isObstacle = (true); - graph.getNode(28, 0).isObstacle = (true); - for (int y = 22; y <= 27; y++) - { - graph.getNode(28, y).isObstacle = (true); - } - graph.getNode(29, 1).isObstacle = (true); - graph.getNode(29, 2).isObstacle = (true); - graph.getNode(29, 3).isObstacle = (true); - graph.getNode(29, 27).isObstacle = (true); - graph.getNode(30, 3).isObstacle = (true); - graph.getNode(30, 27).isObstacle = (true); - graph.getNode(31, 2).isObstacle = (true); - graph.getNode(31, 3).isObstacle = (true); - graph.getNode(31, 27).isObstacle = (true); - graph.getNode(32, 27).isObstacle = (true); - graph.getNode(33, 2).isObstacle = (true); - graph.getNode(33, 3).isObstacle = (true); - graph.getNode(33, 26).isObstacle = (true); - graph.getNode(34, 3).isObstacle = (true); - graph.getNode(34, 25).isObstacle = (true); - graph.getNode(35, 3).isObstacle = (true); - graph.getNode(35, 25).isObstacle = (true); - graph.getNode(36, 2).isObstacle = (true); - graph.getNode(36, 25).isObstacle = (true); - graph.getNode(37, 2).isObstacle = (true); - graph.getNode(37, 25).isObstacle = (true); - graph.getNode(38, 2).isObstacle = (true); - for (int y = 9; y <= 14; y++) - { - graph.getNode(38, y).isObstacle = (true); - } - graph.getNode(38, 26).isObstacle = (true); - graph.getNode(39, 2).isObstacle = (true); - graph.getNode(39, 8).isObstacle = (true); - graph.getNode(39, 14).isObstacle = (true); - graph.getNode(40, 3).isObstacle = (true); - graph.getNode(40, 7).isObstacle = (true); - graph.getNode(40, 14).isObstacle = (true); - graph.getNode(40, 26).isObstacle = (true); - graph.getNode(41, 3).isObstacle = (true); - graph.getNode(41, 7).isObstacle = (true); - for (int y = 14; y <= 17; y++) - { - graph.getNode(41, y).isObstacle = (true); - } - graph.getNode(41, 27).isObstacle = (true); - graph.getNode(42, 4).isObstacle = (true); - graph.getNode(42, 7).isObstacle = (true); - graph.getNode(42, 17).isObstacle = (true); - graph.getNode(42, 27).isObstacle = (true); - graph.getNode(43, 4).isObstacle = (true); - graph.getNode(43, 7).isObstacle = (true); - graph.getNode(43, 17).isObstacle = (true); - graph.getNode(43, 27).isObstacle = (true); - graph.getNode(44, 4).isObstacle = (true); - graph.getNode(44, 7).isObstacle = (true); - for (int y = 17; y <= 23; y++) + Texture2D obstacleMap = Content.Load<Texture2D>("map1_obstacles"); // get the obstacle map + Color[] pixelColor = new Color[1]; // holds the colour of the node + Rectangle sourceRectangle; + + // set node as obstacle if the node on the obstacle map is black + for (int x = 0; x < obstacleMap.Width; x += 32) { - graph.getNode(44, y).isObstacle = (true); + for (int y = 0; y < obstacleMap.Height; y += 32) + { + sourceRectangle = new Rectangle(x, y, 1, 1); + obstacleMap.GetData<Color>(0, sourceRectangle, pixelColor, 0, 1); // get colour of the node (on obstacle map) + if (pixelColor[0] == Color.Black) // if black, set node as an obstacle + { + graph.getNode(x / 32, y / 32).isObstacle = true; + } + } } - graph.getNode(44, 27).isObstacle = (true); - graph.getNode(45, 4).isObstacle = (true); - graph.getNode(45, 5).isObstacle = (true); - graph.getNode(45, 24).isObstacle = (true); - graph.getNode(45, 25).isObstacle = (true); - graph.getNode(45, 27).isObstacle = (true); - graph.getNode(46, 5).isObstacle = (true); - graph.getNode(46, 7).isObstacle = (true); - graph.getNode(46, 25).isObstacle = (true); - graph.getNode(46, 26).isObstacle = (true); - graph.getNode(47, 5).isObstacle = (true); - graph.getNode(47, 6).isObstacle = (true); - graph.getNode(47, 7).isObstacle = (true); } } } \ No newline at end of file diff --git a/src/Blaze-Brigade/Blaze_Brigade/Resources/map1_obstacles.png b/src/Blaze-Brigade/Blaze_Brigade/Resources/map1_obstacles.png new file mode 100644 index 0000000000000000000000000000000000000000..4504edde49f71e107f98fc6893767e25b0346488 Binary files /dev/null and b/src/Blaze-Brigade/Blaze_Brigade/Resources/map1_obstacles.png differ diff --git a/src/Blaze-Brigade/Blaze_BrigadeContent/map1_obstacles.png b/src/Blaze-Brigade/Blaze_BrigadeContent/map1_obstacles.png new file mode 100644 index 0000000000000000000000000000000000000000..4504edde49f71e107f98fc6893767e25b0346488 Binary files /dev/null and b/src/Blaze-Brigade/Blaze_BrigadeContent/map1_obstacles.png differ