diff --git a/src/Blaze-Brigade/Blaze_Brigade/GameFunction.cs b/src/Blaze-Brigade/Blaze_Brigade/GameFunction.cs
index 5fac4644c3c2b83d196428789166432fcb360576..aec76eb7fbba3b33977c746c5fcfd4fd77831cf4 100644
--- a/src/Blaze-Brigade/Blaze_Brigade/GameFunction.cs
+++ b/src/Blaze-Brigade/Blaze_Brigade/GameFunction.cs
@@ -123,7 +123,7 @@ namespace Controller
                 for (int y=0; y<graph.getHeight(); y++)
                 {
                     // if a path exists to that node, add it to list of moveable nodes
-                    if (new MapFunction(graph, currentNode, unit).pathFinder(graph.getNode(x, y)) != null) {
+                    if (new MapFunction().pathFinder(graph, unit, currentNode, graph.getNode(x, y)) != null) {
                         moveableNodes.AddLast(graph.getNode(x, y));
                     }
                 }
diff --git a/src/Blaze-Brigade/Blaze_Brigade/Graph.cs b/src/Blaze-Brigade/Blaze_Brigade/Graph.cs
index 073f53dac66312bf82448b814f4bd196635aa0fc..8ad6644671f48e5563b45e24dcc2c3417f7b0ad1 100644
--- a/src/Blaze-Brigade/Blaze_Brigade/Graph.cs
+++ b/src/Blaze-Brigade/Blaze_Brigade/Graph.cs
@@ -12,7 +12,6 @@ namespace Model
         private int width;          // width of the graph (by number of nodes)
         private int height;         // height of the graph (by number of nodes)
         private Node[,] nodes;      // list of nodes in the graph
-        private LinkedList<LinkedList<Node>> adjacencyList;
          
 
         public Graph(int x, int y)
@@ -33,7 +32,20 @@ namespace Model
                 {
                     
                     nodes[i, j] = new Node(i, j, id);
-                    id = id + 1; 
+                    id = id + 1;
+                    // if the "previous" i coordinate isn't off the map, add edge
+                    if (i-1 >= 0)
+                    {
+                        nodes[i, j].addEdge(nodes[i - 1, j]);
+                        
+                    }
+                    // if the "previous" j coordinate isn't off the map
+                    if (j-1 >= 0)
+                    {
+                        nodes[i, j].addEdge(nodes[i, j - 1]);
+                        
+                    }
+                    
                 }
             
             }
@@ -92,25 +104,5 @@ namespace Model
             // this should never be reached
             return null;
         }
-        public void createAdjacencyList(Node target)
-        {
-            for(int i = 0; i < numberOfNodes; i++)
-            {
-                for(int j = 0; j < numberOfNodes; j++)
-                {
-                    Node firstNode = getNode(i);
-                    Node secondNode = getNode(j);
-                    if (firstNode.isAdjacent(secondNode))
-                    {
-                        adjacencyList.ElementAt(i).AddLast(getNode(j));
-                    }
-                }
-            }
-        }
-
-        public LinkedList<LinkedList<Node>> getAdjacencyList()
-        {
-            return adjacencyList;
-        }
     }
 }
diff --git a/src/Blaze-Brigade/Blaze_Brigade/MapFunction.cs b/src/Blaze-Brigade/Blaze_Brigade/MapFunction.cs
index 4bd590d2fd8d7d3f1c964f170eb301dc6b1b16c6..304ea35c984b4baac73e8895ecfe4606ae8af765 100644
--- a/src/Blaze-Brigade/Blaze_Brigade/MapFunction.cs
+++ b/src/Blaze-Brigade/Blaze_Brigade/MapFunction.cs
@@ -11,10 +11,6 @@ namespace Model
         private Boolean[] seen; // is there a path from source to mouse click?
         private int[] edgeTo; // last edge on source to mouse click path
         private LinkedList<LinkedList<Node>> allPaths;
-        private Unit unit;
-        private Node start;
-        private Graph graph;
-
         // ===================================================================================================
 
         // HOW TO DO PATH FINDER:
@@ -34,7 +30,7 @@ namespace Model
         // TODO: (OPTIONAL, IGNORE FOR NOW) incorporate movability of nodes in the calculation
 
         // returns list of nodes representing the path from start node to end node; if no path is valid, return null
-        public LinkedList<Node> pathFinder(Node end)
+        public LinkedList<Node> pathFinder(Graph graph, Unit unit, Node start, Node end)
         {
 
             if (end.getIsObstacle())
@@ -54,19 +50,13 @@ namespace Model
         {
             return remaining - obstruction;
         }
-
         public MapFunction(Graph graph, Node Start, Unit unit)
         {
-            this.graph = graph;
-            this.start = Start;
-            this.unit = unit;
-
             this.source = Start.getId();
             edgeTo = new int[unit.getMovability()]; // the paths can only be as long as the units movement
             seen = new Boolean[unit.getMovability()];
 
         }
-
         public Boolean hasPathTo(int nodeId)
         {
             return seen[nodeId];
diff --git a/src/Blaze-Brigade/Blaze_Brigade/MouseHandler.cs b/src/Blaze-Brigade/Blaze_Brigade/MouseHandler.cs
index c315e5507f465234f436089c54016fa5d77ed89b..a437cb15143ea85b9f6c0034016d69e3efa4ffaa 100644
--- a/src/Blaze-Brigade/Blaze_Brigade/MouseHandler.cs
+++ b/src/Blaze-Brigade/Blaze_Brigade/MouseHandler.cs
@@ -39,7 +39,7 @@ namespace Controller
                     Node startNode = graph.getNode(gameFunction.getSelectedUnit().getPosition());
                     Node endNode = graph.getNode(position);
 
-                    if (new MapFunction(graph, startNode, gameFunction.getSelectedUnit()).pathFinder(endNode) != null)
+                    if (new MapFunction().pathFinder(graph, gameFunction.getSelectedUnit(), startNode, endNode) != null)
                     {
                         updateUnitPosition(position, gameFunction);
                     }
diff --git a/src/Blaze-Brigade/Blaze_Brigade/bin/x86/Debug/Blaze_Brigade.exe b/src/Blaze-Brigade/Blaze_Brigade/bin/x86/Debug/Blaze_Brigade.exe
index f68b904cdf455559dfafeb5f7f581a3123615500..cfed068c58ac3ee705a53615f2fd4529e5d8b0ca 100644
Binary files a/src/Blaze-Brigade/Blaze_Brigade/bin/x86/Debug/Blaze_Brigade.exe and b/src/Blaze-Brigade/Blaze_Brigade/bin/x86/Debug/Blaze_Brigade.exe differ
diff --git a/src/Blaze-Brigade/Blaze_Brigade/bin/x86/Debug/Blaze_Brigade.pdb b/src/Blaze-Brigade/Blaze_Brigade/bin/x86/Debug/Blaze_Brigade.pdb
index d68a146392575c7fa1ac32c19ef0fe73c20c0c6b..80aec1d5bc43f36cbb7d1cf40da0b7ec9ad49c48 100644
Binary files a/src/Blaze-Brigade/Blaze_Brigade/bin/x86/Debug/Blaze_Brigade.pdb and b/src/Blaze-Brigade/Blaze_Brigade/bin/x86/Debug/Blaze_Brigade.pdb differ
diff --git a/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Blaze_Brigade.csproj.FileListAbsolute.txt b/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Blaze_Brigade.csproj.FileListAbsolute.txt
index e207ee0de951a3e47f81e4a18f755561c1cd7f8b..4499e3570fd3df67b96c9037996b8668bbf038f7 100644
--- a/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Blaze_Brigade.csproj.FileListAbsolute.txt
+++ b/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Blaze_Brigade.csproj.FileListAbsolute.txt
@@ -94,35 +94,3 @@ C:\Users\Susan\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bi
 C:\Users\chaos\Documents\Git\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Content\MenuImage.xnb
 C:\Users\chaos\Documents\Git\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\obj\x86\Debug\View.MainMenu.resources
 C:\Users\chaos\Documents\Git\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Content\Game_Map.xnb
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\obj\x86\Debug\Blaze_Brigade.csprojResolveAssemblyReference.cache
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\obj\x86\Debug\Microsoft.Xna.Framework.RuntimeProfile.txt
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\obj\x86\Debug\View.MainMenu.resources
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\obj\x86\Debug\Blaze_Brigade.Resource1.resources
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\obj\x86\Debug\Blaze_Brigade.csproj.GenerateResource.Cache
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\obj\x86\Debug\Blaze_Brigade.exe
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\obj\x86\Debug\Blaze_Brigade.pdb
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Content\charSprite.xnb
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Content\MenuImage.xnb
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Content\Game_Map.xnb
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Blaze_Brigade.exe
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Blaze_Brigade.pdb
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Microsoft.Xna.Framework.Avatar.dll
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Microsoft.Xna.Framework.dll
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Microsoft.Xna.Framework.Game.dll
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Microsoft.Xna.Framework.GamerServices.dll
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Microsoft.Xna.Framework.Graphics.dll
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Microsoft.Xna.Framework.Net.dll
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Microsoft.Xna.Framework.Storage.dll
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Microsoft.Xna.Framework.Video.dll
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Microsoft.Xna.Framework.Xact.dll
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Microsoft.Xna.Framework.Input.Touch.dll
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Microsoft.Xna.Framework.xml
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Microsoft.Xna.Framework.Avatar.xml
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Microsoft.Xna.Framework.Input.Touch.xml
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Microsoft.Xna.Framework.Game.xml
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Microsoft.Xna.Framework.Graphics.xml
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Microsoft.Xna.Framework.GamerServices.xml
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Microsoft.Xna.Framework.Net.xml
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Microsoft.Xna.Framework.Storage.xml
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Microsoft.Xna.Framework.Video.xml
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Microsoft.Xna.Framework.Xact.xml
diff --git a/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Blaze_Brigade.csproj.GenerateResource.Cache b/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Blaze_Brigade.csproj.GenerateResource.Cache
index 47095dcb14cf99299427048ae97c76941884f08b..dc95d1c8773d94d1fd245303f7d2cded4b573a30 100644
Binary files a/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Blaze_Brigade.csproj.GenerateResource.Cache and b/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Blaze_Brigade.csproj.GenerateResource.Cache differ
diff --git a/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Blaze_Brigade.csprojResolveAssemblyReference.cache b/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Blaze_Brigade.csprojResolveAssemblyReference.cache
index 30af2c83eb47bd8562dcb441ead71c6175c34994..3d4b4e22ffce5ee23ce46aed97141cd0b61b7799 100644
Binary files a/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Blaze_Brigade.csprojResolveAssemblyReference.cache and b/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Blaze_Brigade.csprojResolveAssemblyReference.cache differ
diff --git a/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Blaze_Brigade.exe b/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Blaze_Brigade.exe
index f68b904cdf455559dfafeb5f7f581a3123615500..cfed068c58ac3ee705a53615f2fd4529e5d8b0ca 100644
Binary files a/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Blaze_Brigade.exe and b/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Blaze_Brigade.exe differ
diff --git a/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Blaze_Brigade.pdb b/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Blaze_Brigade.pdb
index d68a146392575c7fa1ac32c19ef0fe73c20c0c6b..80aec1d5bc43f36cbb7d1cf40da0b7ec9ad49c48 100644
Binary files a/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Blaze_Brigade.pdb and b/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Blaze_Brigade.pdb differ
diff --git a/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/ContentPipeline-{B867170A-1ADD-4151-BFDA-06E292F28986}.xml b/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/ContentPipeline-{B867170A-1ADD-4151-BFDA-06E292F28986}.xml
index 9297644648c78871d3029d959b258878be62e2f6..35dc9e7448c6d88f478d5ece68cb3fc4c27504a2 100644
--- a/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/ContentPipeline-{B867170A-1ADD-4151-BFDA-06E292F28986}.xml
+++ b/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/ContentPipeline-{B867170A-1ADD-4151-BFDA-06E292F28986}.xml
@@ -7,8 +7,8 @@
       <Importer>TextureImporter</Importer>
       <Processor>TextureProcessor</Processor>
       <Options>None</Options>
-      <Output>C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Content\charSprite.xnb</Output>
-      <Time>2016-10-23T23:40:07.7548039-04:00</Time>
+      <Output>C:\Users\chaos\Documents\Git\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Content\charSprite.xnb</Output>
+      <Time>2016-10-18T13:51:08.0660613-04:00</Time>
     </Item>
     <Item>
       <Source>MenuImage.jpg</Source>
@@ -16,8 +16,8 @@
       <Importer>TextureImporter</Importer>
       <Processor>TextureProcessor</Processor>
       <Options>None</Options>
-      <Output>C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Content\MenuImage.xnb</Output>
-      <Time>2016-10-24T16:30:16.5515149-04:00</Time>
+      <Output>C:\Users\chaos\Documents\Git\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Content\MenuImage.xnb</Output>
+      <Time>2016-10-24T11:42:46.4629535-04:00</Time>
     </Item>
     <Item>
       <Source>Game_Map.jpg</Source>
@@ -25,8 +25,8 @@
       <Importer>TextureImporter</Importer>
       <Processor>TextureProcessor</Processor>
       <Options>None</Options>
-      <Output>C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Content\Game_Map.xnb</Output>
-      <Time>2016-10-24T16:30:16.5460148-04:00</Time>
+      <Output>C:\Users\chaos\Documents\Git\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Content\Game_Map.xnb</Output>
+      <Time>2016-10-24T15:19:53.7998324-04:00</Time>
     </Item>
     <BuildSuccessful>true</BuildSuccessful>
     <Settings>
@@ -35,10 +35,10 @@
       <TargetProfile>Reach</TargetProfile>
       <BuildConfiguration>Debug</BuildConfiguration>
       <CompressContent>false</CompressContent>
-      <RootDirectory>C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_BrigadeContent\</RootDirectory>
-      <LoggerRootDirectory>C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\</LoggerRootDirectory>
-      <IntermediateDirectory>C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\obj\x86\Debug\</IntermediateDirectory>
-      <OutputDirectory>C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Content\</OutputDirectory>
+      <RootDirectory>C:\Users\chaos\Documents\Git\Blaze-Brigade\src\Blaze-Brigade\Blaze_BrigadeContent\</RootDirectory>
+      <LoggerRootDirectory>C:\Users\chaos\Documents\Git\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\</LoggerRootDirectory>
+      <IntermediateDirectory>C:\Users\chaos\Documents\Git\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\obj\x86\Debug\</IntermediateDirectory>
+      <OutputDirectory>C:\Users\chaos\Documents\Git\Blaze-Brigade\src\Blaze-Brigade\Blaze_Brigade\bin\x86\Debug\Content\</OutputDirectory>
     </Settings>
     <Assemblies>
       <Assembly>
@@ -67,7 +67,7 @@
       </Assembly>
       <Assembly>
         <Key>C:\WINDOWS\Microsoft.Net\assembly\GAC_32\Microsoft.Xna.Framework.Content.Pipeline\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.Content.Pipeline.dll</Key>
-        <Value>2016-10-19T01:37:49.1724825-04:00</Value>
+        <Value>2016-10-18T10:51:30.2111439-04:00</Value>
       </Assembly>
     </Assemblies>
   </Asset>
diff --git a/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Microsoft.Xna.Framework.RuntimeProfile.txt b/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Microsoft.Xna.Framework.RuntimeProfile.txt
deleted file mode 100644
index adf830253ab6b3123a828312a639b797ee15b5c9..0000000000000000000000000000000000000000
--- a/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/Microsoft.Xna.Framework.RuntimeProfile.txt
+++ /dev/null
@@ -1 +0,0 @@
-Windows.v4.0.Reach
diff --git a/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/View.MainMenu.resources b/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/View.MainMenu.resources
deleted file mode 100644
index 6c05a9776bd7cbae976fdcec7e3a254e93018279..0000000000000000000000000000000000000000
Binary files a/src/Blaze-Brigade/Blaze_Brigade/obj/x86/Debug/View.MainMenu.resources and /dev/null differ
diff --git a/src/Blaze-Brigade/Blaze_BrigadeContent/obj/x86/Debug/Blaze_BrigadeContent.contentproj.FileListAbsolute.txt b/src/Blaze-Brigade/Blaze_BrigadeContent/obj/x86/Debug/Blaze_BrigadeContent.contentproj.FileListAbsolute.txt
index 2eeaa8391c33d57d6fadf722b926ebb610685504..04c274fe8ed30aac86aeb3fe8b74952188b40686 100644
--- a/src/Blaze-Brigade/Blaze_BrigadeContent/obj/x86/Debug/Blaze_BrigadeContent.contentproj.FileListAbsolute.txt
+++ b/src/Blaze-Brigade/Blaze_BrigadeContent/obj/x86/Debug/Blaze_BrigadeContent.contentproj.FileListAbsolute.txt
@@ -2,4 +2,3 @@ C:\Users\chaos\Documents\Git\Blaze-Brigade\src\Blaze-Brigade\Blaze_BrigadeConten
 C:\Users\Susan\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_BrigadeContent\obj\x86\Debug\Blaze_BrigadeContent.contentprojResolveAssemblyReference.cache
 C:\Users\Thien Trandinh\Documents\Blaze-Brigade\src\Blaze-Brigade\Blaze_BrigadeContent\obj\x86\Debug\Blaze_BrigadeContent.contentprojResolveAssemblyReference.cache
 C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\Blaze-Brigade\src\Blaze-Brigade\Blaze_BrigadeContent\obj\x86\Debug\Blaze_BrigadeContent.contentprojResolveAssemblyReference.cache
-C:\Users\Jeremy Klotz\Documents\GitHub\Blaze-Brigade\src\Blaze-Brigade\Blaze_BrigadeContent\obj\x86\Debug\Blaze_BrigadeContent.contentprojResolveAssemblyReference.cache
diff --git a/src/Blaze-Brigade/Blaze_BrigadeContent/obj/x86/Debug/Blaze_BrigadeContent.contentprojResolveAssemblyReference.cache b/src/Blaze-Brigade/Blaze_BrigadeContent/obj/x86/Debug/Blaze_BrigadeContent.contentprojResolveAssemblyReference.cache
index 74e9fe3240f86c6f33ad2a62a5cc731734e0de6f..eca22243237cb0027c56f2670fd4bbd7abdbd95e 100644
Binary files a/src/Blaze-Brigade/Blaze_BrigadeContent/obj/x86/Debug/Blaze_BrigadeContent.contentprojResolveAssemblyReference.cache and b/src/Blaze-Brigade/Blaze_BrigadeContent/obj/x86/Debug/Blaze_BrigadeContent.contentprojResolveAssemblyReference.cache differ