Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
RogueReborn
Manage
Activity
Members
Code
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Locked files
Deploy
Releases
Model registry
Analyze
Contributor analytics
Repository analytics
Insights
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Mikhail Andrenkov
RogueReborn
Commits
46f2a346
Commit
46f2a346
authored
8 years ago
by
Ori Almog
Browse files
Options
Downloads
Patches
Plain Diff
Tunnels work using real pathfinding
parent
cb9a7c4e
No related branches found
Branches containing commit
No related tags found
Tags containing commit
No related merge requests found
Changes
3
Hide whitespace changes
Inline
Side-by-side
Showing
3 changed files
src/include/level.h
+5
-5
5 additions, 5 deletions
src/include/level.h
src/include/terrain.h
+4
-0
4 additions, 0 deletions
src/include/terrain.h
src/level.cpp
+47
-49
47 additions, 49 deletions
src/level.cpp
with
56 additions
and
54 deletions
src/include/level.h
+
5
−
5
View file @
46f2a346
...
...
@@ -66,7 +66,7 @@ class Level {
static
const
int
ROOM_PADDING
=
2
;
static
const
int
MIN_ROOM_DIM
=
3
;
static
const
int
X_SIZE
=
80
,
Y_SIZE
=
35
;
//80,25
std
::
vector
<
std
::
vector
<
Terrain
>
>
tiles
;
std
::
vector
<
std
::
vector
<
Terrain
>>
tiles
;
std
::
vector
<
Room
>
rooms
;
std
::
vector
<
ClockItem
>
mobs
;
std
::
vector
<
GoldPile
>
golds
;
...
...
@@ -77,14 +77,14 @@ class Level {
int
depth
;
//Add perpendicular coords
void
addPerps
(
Coord
,
std
::
queue
<
Coord
>&
,
std
::
map
<
Coord
,
Coord
>&
);
void
addPerps
(
Coord
,
std
::
queue
<
Coord
>&
);
//Add diagonal coords
void
addDiags
(
Coord
,
std
::
queue
<
Coord
>&
,
std
::
map
<
Coord
,
Coord
>&
);
void
addDiags
(
Coord
,
std
::
queue
<
Coord
>&
);
//Try to add a coord to the q
void
tryAddPassable
(
Coord
,
std
::
queue
<
Coord
>&
,
std
::
map
<
Coord
,
Coord
>&
,
Coord
);
void
tryAddPassable
(
Coord
,
std
::
queue
<
Coord
>&
,
Coord
);
//Try to add a coord to the q
void
tryAdd
(
Coord
,
std
::
queue
<
Coord
>&
,
std
::
map
<
Coord
,
Coord
>&
,
Coord
);
void
tryAdd
(
Coord
,
std
::
queue
<
Coord
>&
,
Coord
);
};
This diff is collapsed.
Click to expand it.
src/include/terrain.h
+
4
−
0
View file @
46f2a346
#include
"coord.h"
#ifndef TERRAIN_H
#define TERRAIN_H
class
Coord
;
class
Terrain
{
public:
enum
Passability
{
Blocked
,
Passable
};
...
...
@@ -12,6 +15,7 @@ class Terrain {
Passability
isPassable
();
Visibility
getVisibility
();
bool
checked
=
false
;
Coord
parent
;
private
:
char
character
;
Visibility
visible
;
...
...
This diff is collapsed.
Click to expand it.
src/level.cpp
+
47
−
49
View file @
46f2a346
...
...
@@ -188,83 +188,85 @@ void Level::addTunnel(int i, int j, bool* a, bool* b, Generator gen){
}
}
void
Level
::
addPerps
(
Coord
current
,
std
::
queue
<
Coord
>&
deltas
,
std
::
map
<
Coord
,
Coord
>&
parents
){
void
Level
::
addPerps
(
Coord
current
,
std
::
queue
<
Coord
>&
deltas
){
Coord
target
;
target
=
current
+
Coord
(
1
,
0
);
tryAdd
(
current
,
deltas
,
parents
,
target
);
tryAdd
(
current
,
deltas
,
target
);
target
=
current
+
Coord
(
-
1
,
0
);
tryAdd
(
current
,
deltas
,
parents
,
target
);
tryAdd
(
current
,
deltas
,
target
);
target
=
current
+
Coord
(
0
,
1
);
tryAdd
(
current
,
deltas
,
parents
,
target
);
tryAdd
(
current
,
deltas
,
target
);
target
=
current
+
Coord
(
0
,
-
1
);
tryAdd
(
current
,
deltas
,
parents
,
target
);
tryAdd
(
current
,
deltas
,
target
);
}
void
Level
::
addDiags
(
Coord
current
,
std
::
queue
<
Coord
>&
deltas
,
std
::
map
<
Coord
,
Coord
>&
parents
){
void
Level
::
addDiags
(
Coord
current
,
std
::
queue
<
Coord
>&
deltas
){
Coord
target
;
target
=
current
+
Coord
(
1
,
1
);
tryAdd
(
current
,
deltas
,
parents
,
target
);
tryAdd
(
current
,
deltas
,
target
);
target
=
current
+
Coord
(
-
1
,
1
);
tryAdd
(
current
,
deltas
,
parents
,
target
);
tryAdd
(
current
,
deltas
,
target
);
target
=
current
+
Coord
(
-
1
,
-
1
);
tryAdd
(
current
,
deltas
,
parents
,
target
);
tryAdd
(
current
,
deltas
,
target
);
target
=
current
+
Coord
(
1
,
-
1
);
tryAdd
(
current
,
deltas
,
parents
,
target
);
tryAdd
(
current
,
deltas
,
target
);
}
void
Level
::
tryAddPassable
(
Coord
current
,
std
::
queue
<
Coord
>&
deltas
,
std
::
map
<
Coord
,
Coord
>&
parents
,
Coord
target
){
void
Level
::
tryAddPassable
(
Coord
current
,
std
::
queue
<
Coord
>&
q
,
Coord
target
){
if
(
target
[
0
]
>
0
&&
target
[
0
]
<
size
[
0
]
&&
target
[
1
]
>
0
&&
target
[
1
]
<
size
[
1
]){
if
(
tiles
[
target
[
0
]][
target
[
1
]].
isPassable
()
==
Terrain
::
Passable
&&
!
tiles
[
target
[
0
]][
target
[
1
]].
checked
){
deltas
.
push
(
target
.
copy
());
q
.
push
(
target
.
copy
());
tiles
[
target
[
0
]][
target
[
1
]].
checked
=
true
;
Coord
t_
=
target
.
copy
();
Coord
c_
=
current
.
copy
();
parents
.
insert
(
std
::
make_pair
(
t_
,
c_
));
//
parents.insert(std::make_pair(t_, c_));
}
}
}
void
Level
::
tryAdd
(
Coord
current
,
std
::
queue
<
Coord
>&
deltas
,
std
::
map
<
Coord
,
Coord
>&
parents
,
Coord
target
){
void
Level
::
tryAdd
(
Coord
current
,
std
::
queue
<
Coord
>&
deltas
,
Coord
target
){
if
(
target
[
0
]
>
0
&&
target
[
0
]
<
size
[
0
]
&&
target
[
1
]
>
0
&&
target
[
1
]
<
size
[
1
]){
if
(
!
tiles
[
target
[
0
]][
target
[
1
]].
checked
){
if
(
!
(
tiles
[
target
[
0
]][
target
[
1
]].
checked
)
)
{
Coord
t_
=
target
.
copy
();
Coord
c_
=
current
.
copy
();
Coord
p_
=
target
.
copy
();
deltas
.
push
(
p_
);
Coord
f_
=
target
.
copy
(
);
tiles
[
target
[
0
]][
target
[
1
]].
checked
=
true
;
deltas
.
push
(
p_
)
;
parents
.
insert
(
std
::
make_pair
(
t_
,
c_
));
tiles
[
f_
[
0
]][
f_
[
1
]].
checked
=
true
;
tiles
[
f_
[
0
]][
f_
[
1
]].
parent
=
c_
;
}
}
}
std
::
vector
<
Coord
>
Level
::
bfsDiag
(
Coord
start
,
Coord
end
){
/*
for (auto x=0; x < size[0]; x++) {
for (auto y=0; y < size[1]; y++) {
tiles[x][y].checked = false;
}
}
std
::
map
<
Coord
,
Coord
>
parents
;
std::queue<Coord> delta;
delta.push(start.copy());
...
...
@@ -277,8 +279,8 @@ std::vector<Coord> Level::bfsDiag(Coord start, Coord end){
break;
}
addPerps
(
current
,
delta
,
parents
);
addDiags
(
current
,
delta
,
parents
);
//
addPerps(current, delta, parents);
//
addDiags(current, delta, parents);
}
//TODO: Put this into its own function
...
...
@@ -287,29 +289,33 @@ std::vector<Coord> Level::bfsDiag(Coord start, Coord end){
while(current != start){
path.push_back(current);
current
=
parent
s
[
current
].
copy
();
current = parent[current
[0]][current[1]
].copy();
}
path.push_back(start.copy());
return path;
*/
}
std
::
vector
<
Coord
>
Level
::
bfsPerp
(
Coord
start
,
Coord
end
){
std
::
cout
<<
"AAA"
<<
std
::
endl
;
for
(
auto
x
=
0
;
x
<
size
[
0
];
x
++
)
{
for
(
auto
y
=
0
;
y
<
size
[
1
];
y
++
)
{
tiles
[
x
][
y
].
checked
=
false
;
tiles
[
x
][
y
].
parent
=
Coord
(
0
,
0
);
}
}
std
::
map
<
Coord
,
Coord
>
parents
;
std
::
queue
<
Coord
>
delta
;
delta
.
push
(
start
.
copy
());
std
::
queue
<
Coord
>
q
;
q
.
push
(
start
.
copy
());
while
(
!
delta
.
empty
()){
while
(
!
q
.
empty
()){
Coord
current
=
delta
.
front
();
delta
.
pop
();
Coord
current
=
q
.
front
()
.
copy
()
;
q
.
pop
();
if
(
current
==
end
){
break
;
...
...
@@ -318,49 +324,38 @@ std::vector<Coord> Level::bfsPerp(Coord start, Coord end){
Coord
target
;
target
=
current
+
Coord
(
1
,
0
);
tryAdd
(
current
,
delta
,
parents
,
target
);
tryAdd
(
current
,
q
,
target
);
target
=
current
+
Coord
(
-
1
,
0
);
tryAdd
(
current
,
delta
,
parents
,
target
);
tryAdd
(
current
,
q
,
target
);
target
=
current
+
Coord
(
0
,
1
);
tryAdd
(
current
,
delta
,
parents
,
target
);
tryAdd
(
current
,
q
,
target
);
target
=
current
+
Coord
(
0
,
-
1
);
tryAdd
(
current
,
delta
,
parents
,
target
);
tryAdd
(
current
,
q
,
target
);
}
//TODO: Put this into its own function
std
::
vector
<
Coord
>
path
;
Coord
current
=
end
.
copy
();
/*
std
::
cout
<<
"FEF"
<<
std
::
endl
;
std::cout << "Parents:" << std::endl;
std::map<Coord, Coord>::iterator it = parents.begin();
while(it != parents.end())
{
std::cout << (it->first.toString()) << " ---> " << (it->second.toString()) << " (" << ((it->second)-(it->first)).toString() << ")" << std::endl;
it++;
}
std
::
vector
<
Coord
>
path
;
Coord
current
=
end
.
copy
();
std
::
cout
<<
"Going from: "
<<
start
[
0
]
<<
", "
<<
start
[
1
]
<<
std
::
endl
;
std
::
cout
<<
"Going to: "
<<
end
[
0
]
<<
", "
<<
end
[
1
]
<<
std
::
endl
;
*/
int
count
=
0
;
//
std::cout << current[0] << ", " << current[1] << std::endl;
std
::
cout
<<
current
[
0
]
<<
", "
<<
current
[
1
]
<<
std
::
endl
;
while
(
current
!=
start
){
Coord
c_
=
current
.
copy
();
path
.
push_back
(
c_
);
current
=
parents
[
current
]
.
copy
();
current
=
tiles
[
current
[
0
]][
current
[
1
]].
parent
.
copy
();
//
std::cout << current[0] << ", " << current[1] << std::endl;
std
::
cout
<<
current
[
0
]
<<
", "
<<
current
[
1
]
<<
std
::
endl
;
count
++
;
...
...
@@ -370,6 +365,9 @@ std::vector<Coord> Level::bfsPerp(Coord start, Coord end){
}
}
std
::
cout
<<
"Start: "
<<
start
[
0
]
<<
", "
<<
start
[
1
]
<<
std
::
endl
;
std
::
cout
<<
"Current: "
<<
current
[
0
]
<<
", "
<<
current
[
1
]
<<
std
::
endl
;
path
.
push_back
(
start
.
copy
());
return
path
;
...
...
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment