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Created with Raphaël 2.2.014Nov1312111097432131Oct30272625242322212019181615141312111098765230Sep292827262523222120191617161514Implemented Wands and Monster Spec Hitsmove visibility up to feature, make non-visible non-visiblefancy visuals, make blindness workadd colors to terrainIntegrated Ian BackImplemented ScrollsMerge branch 'master' of https://gitlab.cas.mcmaster.ca/andrem5/RogueRebornAdded Monster VisiblityMergedAdded Ring FunctionalityMerge branch 'master' of https://gitlab.cas.mcmaster.ca/andrem5/RogueRebornall traps are falling traps and they workadd hallucadd wielding and stowingblindness now functionalMerge branch 'master' of https://gitlab.cas.mcmaster.ca/andrem5/RogueRebornMerge branch 'master' of https://gitlab.cas.mcmaster.ca/andrem5/RogueReborntook care of edge case regarding player spawningplayer starts in random roomdrinkutilize update()Updated update()Implemented TrapsImplemented All PotionsFixed Armor; Added ConditionsImplemented Some Potion EffectsMerge branch 'master' of https://gitlab.cas.mcmaster.ca/andrem5/RogueRebornDD-Rev0DD-Rev0remove temporary fileUpdated MG README.mdUpdated MIS README.mdUpdated MIS README.mdUpdated MISMerge branch 'master' of https://gitlab.cas.mcmaster.ca/andrem5/RogueRebornfix unfinished mergeUpdate MIS to DirectoryAdded MIS Documentsdelete redundant aggrevatemergefix bug where going downstairs put you in a wall; randomize player positionUpdated File Headers
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