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Mikhail Andrenkov
RogueReborn
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7ad05023beaeb1df3c27d79bd8bc7065ddbf267c
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master
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DD-Rev0
TP-Rev0
SRS-Rev0
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Created with Raphaël 2.2.0
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add scoring support for victory
Improved RIP Screen Dramatically
Merge branch 'master' of https://gitlab.cas.mcmaster.ca/andrem5/RogueReborn
Merge branch 'master' of https://gitlab.cas.mcmaster.ca/andrem5/RogueReborn
add symbol explanation screen
implement polymorph wand
add random monster function to Monster
Update Main Menu Graphics
Added Staff Names
tests for distances
Merge branch 'master' of https://gitlab.cas.mcmaster.ca/andrem5/RogueReborn
visibility test
added more tests
implement random tele status effect
implement random tele trap
correct comment
implement a few scrolls
add function to place random monster
Merge branch 'master' of https://gitlab.cas.mcmaster.ca/andrem5/RogueReborn
implement magic mapping
add scrolls to level
Merge branch 'master' of https://gitlab.cas.mcmaster.ca/andrem5/RogueReborn
trigger pipeline
Merge branch 'master' of https://gitlab.cas.mcmaster.ca/andrem5/RogueReborn
implement random tele wand, add more log messages for wands
Added level tests
add more generalized random location function
Moved test files to main directory
Actually* fixed it now
Tests are now properly compiled without having to make clean first
Modified makefile to properly compile tests
fix issue where monsters would be zombies if killed unconventionally
implement wand zapping
place wands in the level
allow expending wand on non-monsters, with charge removal
Merge branch 'master' of https://gitlab.cas.mcmaster.ca/andrem5/RogueReborn
generalize directional prompts
clean up traps, fix segfault, test rings, add msgs
merge
place rings in level
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