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Commit 3f6b8f52 authored by Hameed Andy's avatar Hameed Andy
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module naming changed

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...@@ -175,11 +175,14 @@ actually be implemented. ...@@ -175,11 +175,14 @@ actually be implemented.
\begin{description} \begin{description}
\item [\refstepcounter{mnum} \mthemnum \label{mHH}:] Hardware-Hiding Module \item [\refstepcounter{mnum} \mthemnum \label{mHH}:] Hardware-Hiding Module
\item [\refstepcounter{mnum} \mthemnum \label{mHH}:] Input Format Module \item [\refstepcounter{mnum} \mthemnum \label{mHH}:] Interface Module
\item [\refstepcounter{mnum} \mthemnum \label{mHH}:] Snake Module \item [\refstepcounter{mnum} \mthemnum \label{mHH}:] Snake Module
\item [\refstepcounter{mnum} \mthemnum \label{mHH}:] Food Module \item [\refstepcounter{mnum} \mthemnum \label{mHH}:] Food Module
\item [\refstepcounter{mnum} \mthemnum \label{mHH}:] Themes Module \item [\refstepcounter{mnum} \mthemnum \label{mHH}:] Themes Module
\item [\refstepcounter{mnum} \mthemnum \label{mHH}:] Software Design Module \item [\refstepcounter{mnum} \mthemnum \label{mHH}:] Software Design Module
\item [\refstepcounter{mnum} \mthemnum \label{mHH}:] init Module
\item [\refstepcounter{mnum} \mthemnum \label{mHH}:] highscore Module
\item [\refstepcounter{mnum} \mthemnum \label{mHH}:] Gameplay Module
\end{description} \end{description}
...@@ -205,7 +208,7 @@ actually be implemented. ...@@ -205,7 +208,7 @@ actually be implemented.
\end{tabular} \end{tabular}
\caption{Module Hierarchy} \caption{Module Hierarchy}
\label{TblMH} \label{TblMH}
\end{table}// \end{table}
\section{Connection Between Requirements and Design} \label{SecConnection} \section{Connection Between Requirements and Design} \label{SecConnection}
The Design of the software product was designed to meet the functional and non-functional The Design of the software product was designed to meet the functional and non-functional
...@@ -270,7 +273,7 @@ selected. ...@@ -270,7 +273,7 @@ selected.
\end{description} \end{description}
\subsubsection{Input Format Module} \subsubsection{Interface Module}
\begin{description} \begin{description}
\item[Secrets:] Input Data \item[Secrets:] Input Data
...@@ -306,6 +309,24 @@ user events. ...@@ -306,6 +309,24 @@ user events.
\item[Implemented By:] Pygame library \item[Implemented By:] Pygame library
\end{description} \end{description}
\subsubsection{Gameplay Module}
\begin{description}
\item[Secrets:] gameplay
\item[Services:] connects different modules to the Pygame event functionality and
creates movement of snake around window.
\item[Implemented By:] Pygame library
\end{description}
\subsubsection{highscore Module}
\begin{description}
\item[Secrets:] counting highscore
\item[Services:] provides highscore of player on a separate menu
after initial start menu.
\item[Implemented By:] Pygame library
\end{description}
\subsection{Software Decision Module} \subsection{Software Decision Module}
\begin{description} \begin{description}
......
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