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Commit 23743933 authored by Andrew Hum's avatar Andrew Hum
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Completed initial draft with full spellcheck/grammer edit

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1/22/2020 & Arshan Khan & Document Formatting.\\
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1/22/2020 & Andrew Hum & Completed initial draft with a thorough edit. \\
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\section{Problem Statement}
\subsection{What is the problem to be solved?}
The purpose of any game is to entertain the user. However, the term entertain is broad with many interpretations and meaning based on each individual. Our team believes that the core purpose of a good game is to bring joy to the players, leaving them with a desire to play longer. To achieve this, we believe a game should be easily accessible, pose a challenge to the user to provide a feeling of accomplishment when overcome and be aesthetically pleasing. The selections of mini-games we currently have are simple with minimal functionality. We want to enhance these preexisting games and develop a central hub to access these games.
The purpose of any game is to entertain the user. However, the term entertain is broad with many interpretations and meanings based on each individual. Our team believes that the core purpose of a good game is to bring joy to the players, leaving them with a desire to play longer. We believe a game should be easily accessible, pose a challenge to the user to provide a feeling of accomplishment when overcome and be aesthetically pleasing in terms of graphics and performance. The selections of mini-games we currently have are simple with minimal functionality, leaving a minimal desire for the user to play.
\subsection{Why is this problem important?}
The mini-games in their current state are difficult to launch, decreasing the appeal to play them. Alongside the difficulty to play, the mini-games have
The mini-games in their current state do not meet the criteria we previously established to improve user enjoyability. Firstly, the games are difficult to launch, decreasing the appeal to play them. Alongside the difficulty to access, the mini-games have minimal functionality, no difficulty to complete and poor overall performance. These aspects cause the interest factor of the player to exhaust rapidly; in other words, the games in their current state are not entertaining and are not enjoyable to play. However, redesigning these mini-games and implementing a launcher for the games has a high potential to improve their enjoyability by providing the aspects previously mentioned that define a desirable game.
\subsection{What is the problems context?}
Redesign simple Python games to increase the graphics and complexity.
Alongside the redesign, there will be a new launcher.
Mini-Arcade is an application designed for anyone interested, regardless of the individuals' demographic characteristics. With the redesign of these simple games, we anticipate varying difficulty levels for players of different skill levels as well as a variety of mini-games to choose from to satisfy each individual's interests. This application is built for desktops with no specific hardware requirements. As many people have access to a computer, this creates an easily-accessible environment for our project, allowing anyone to utilize Mini-Arcade and have fun.
- A clear concise description of the issues that need to be addressed by your team
- What problem are you trying to solve? Not how you are going to solve the problem
Currently, we have a collection of very simple mini games that can be played by launching each game individually. These games have
low graphics quality, minimal features and poor user interface. To play a game, you have to launch them using a Linux subsystem, and each
game must be launched individually.
- Why is this an important problem?
It is a universal fact that games should be entertaining, with smooth performance. We want these simple mini games to provide said
entertainment to the users, as well as ease of access.
- What is the context of the problem you are solving?
- Stakeholders?
- Software environment?
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