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Commit b2138228 authored by Andrew Hum's avatar Andrew Hum
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Reverted changes from other user to correct spelling/grammar

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......@@ -49,10 +49,10 @@
\section{Problem Statement}
\subsection{What is the problem to be solved?}
The purpose of any game is to entertain the user. However, the term entertain is broad with many interpretations and meanings based on each individual. Our team believes that the core purpose of a game is to bring joy to the players, leaving them with a desire to play longer. We believe a game should be easily accessible, pose a challenge to the user to provide a feeling of accomplishment when overcomes the challenge and be aesthetically pleasing in terms of graphics and performance. The selections of mini-games we currently have are simple with minimal functionality, leaving a minimal desire for the user to play.
The purpose of any game is to entertain the user. However, the term entertain is broad with many interpretations and meanings based on each individual. Our team believes that the core purpose of a good game is to bring joy to the players, leaving them with a desire to play longer. The game should be easily accessible, pose a challenge to the user that provides a feeling of accomplishment when overcome and be aesthetically pleasing in terms of graphics and performance. The selections of mini-games we currently have are simple with minimal functionality, leaving a minimal desire for the user to play.
\subsection{Why is this problem important?}
The mini-games in their current state do not meet the previously established criterias on user enjoyability. Firstly, the games are difficult to launch, decreasing the appeal to play them. Alongside the difficulty to access, the mini-games have minimal functionality and no difficulty to complete, resulting in poor overall performance. These aspects cause the interest factor of the player to exhaust rapidly; in other words, the games in their current state are not entertaining and are not enjoyable to play. However, redesigning these mini-games and implementing a launcher for the games has a high potential to improve their enjoyability by providing the aspects previously mentioned that define a desirable game.
The mini-games in their current state do not meet our previously established criteria on user enjoyability. Firstly, the games are difficult to launch, decreasing the appeal to play them. Alongside the difficulty to access, the mini-games have minimal functionality, no difficulty to complete and poor overall performance. These aspects cause the interest factor of the player to exhaust rapidly; in other words, the games in their current state are not entertaining and are not enjoyable to play. However, redesigning these mini-games and implementing a launcher for the games has a high potential to improve their enjoyability by providing the aspects previously mentioned that define a desirable game.
\subsection{What is the problems context?}
Mini-Arcade is an application designed for anyone interested, regardless of the individuals' demographic characteristics. With the redesign of these simple games, we anticipate varying difficulty levels for players of different skill levels as well as a variety of mini-games to choose from to satisfy each individual's interests. This application is built for personal computers with no specific hardware requirements. As many people have access to a computer, this creates an easily-accessible environment for our project, allowing anyone to utilize Mini-Arcade and have fun.
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