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function startGame() {
document.turn = "X";
setMessage(document.turn + " gets to start.");
}
function setMessage(msg) {
document.getElementById("message").innerText = msg;
}
function nextMove(square) {
square.innerText = document.turn;
switchTurn();
}
function switchTurn() {
if (document.turn == "X") {
document.turn = "O";
} else {
document.turn = "X";
}
setMessage("It's " + document.turn + "'s turn!");
}