- Nov 02, 2016
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Susan Yuen authored
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Susan Yuen authored
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Susan Yuen authored
Revert "Working on making functional weapons." This reverts commit 8ca3376d See merge request !5
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Susan Yuen authored
This reverts commit 8ca3376d
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Jeremy Klotz authored
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Susan Yuen authored
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Trandinh Thien authored
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Trandinh Thien authored
Update highlighted attack nodes to show correct attackable nodes after moving. Cleaned up unused methods
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Trandinh Thien authored
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Trandinh Thien authored
Fixed issue where even though dropdownmenu wasnt displayed, it was still clickable - resulting in it preventing player from moving unit to where dropdownmenu was previously
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Susan Yuen authored
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Trandinh Thien authored
Fixed Menu not disappearing after clicking move by adding boolean getter and setter to gameFunction. Wait button now also deselects unit.
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Susan Yuen authored
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- Nov 01, 2016
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Susan Yuen authored
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Susan Yuen authored
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Susan Yuen authored
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Susan Yuen authored
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Trandinh Thien authored
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Susan Yuen authored
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Susan Yuen authored
Changed MouseHandler, GameFunction, GameState to static classes. Fixed buggy unit movement (by recoding updateUnitPosition in MouseHandler). Removed unnecessary variables from Node. Created GameState class.
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Susan Yuen authored
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Susan Yuen authored
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Trandinh Thien authored
Imported new assets for stat info, new font and font sizes, and completed character info screen with updatable numbers
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Susan Yuen authored
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Trandinh Thien authored
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- Oct 31, 2016
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Susan Yuen authored
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Trandinh Thien authored
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Susan Yuen authored
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Susan Yuen authored
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- Oct 30, 2016
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Susan Yuen authored
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Trandinh Thien authored
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Asad Mansoor authored
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Trandinh Thien authored
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Trandinh Thien authored
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Asad Mansoor authored
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Susan Yuen authored
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Trandinh Thien authored
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