\test{F}{Dynamic}{Manual}{Black}{Game screen.}{None.}{Details about the player (such as level, health, known status effects, current depth, etc.) are displayed at the bottom of the screen, in the area known as the "Info bar".}{At random points during the playtest, players will be asked to answer basic questions about their player. To answer these questions, the player will have to refer to the info bar.}
\test{F}{Dynamic}{Manual}{Black}{Game screen.}{The "look" key or command, and then an environment aspect character.}{After the input is supplied, a brief description of the environment aspect is supplied. This can be limited to a word or two (i.e. "This is an Emu").}{Players will be told about the "look" key before starting, and will have to employ it to get to know their surroundings.}