Skip to content
Snippets Groups Projects
Commit 8462e269 authored by Ori Almog's avatar Ori Almog
Browse files

Risks added

parent aa2717dc
No related branches found
No related tags found
No related merge requests found
No preview for this file type
......@@ -43,6 +43,7 @@
\midrule
09/28/16 & 1.0 & initial setup\\
10/02/16 & 1.0 & Continued setup\\
10/07/16 & 1.1 & Functional reqs + risks\\
\bottomrule
\end{tabularx}
\end{table}
......@@ -191,8 +192,21 @@ to the template, you should explicity state what modifications were made.
\subsection{Risks}
\begin{itemize}
\item \textbf{Computer Usage Risks} - There are several risks associated with computer usage. This is often a subject matter that is discussed thoroughly in an office environment, where computers see frequent, daily usage.
\begin{itemize}
\item When using a computer, there is an ergonomic risk involved. Improper usage of the computer can lead to aches in various parts of the body, including back, neck, hands, and chest.
\item There is also a significant risk of eye aches, along with other vision problems.
\item Repetitive motion is another factor that could cause discomfort when using a computer.
\end{itemize}
\item \textbf{Offensive Content} - The game draws heavily from fantasy, involving themes of violence, fear, and witchcraft. While these elements are only displayed in a textual context, certain cultures and societies may find such elements offensive or disturbing.
\item \textbf{Anger} - The game is not easy. Frustration could easily overcome the player, especially when he/she has progressed far into the game. Anger management issues are widespread, and evidence of anger due to video games is easily found.
\end{itemize}
\subsection{Costs}
\subsection{User Documentation and Training}
\subsection{Waiting Room}
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment