Skip to content
Snippets Groups Projects
Commit caa3f994 authored by Kunal Shah's avatar Kunal Shah
Browse files

Development Plan Rev0

parent 4715066c
No related branches found
No related tags found
No related merge requests found
No preview for this file type
......@@ -21,8 +21,11 @@
\maketitle
\tableofcontents
\newpage
Ultimate Tic Tac Toe is a variation on the classic game of Tic Tac Toe. It is
simply multiple games of Tic Tac Toe running simultaneously to make a clasic
simply multiple games of Tic Tac Toe running simultaneously to make a classic
game that often ends in a draw have an exciting ending.
\section{Team Meeting Plan}
......@@ -36,7 +39,7 @@ last meeting and what we plan to accomplish before the next meeting.
\section{Team Communication Plan}
All team communication about setting group
meetings and project related communication will occur on the FaceBook messenger
group chat. Skype will be used to conduct ''virtual'' face to face eetings
group chat. Skype will be used to conduct ''virtual'' face to face meetings
outside of lab. Git issues will be used for setting milestones, delegating tasks
and reporting bugs in the program.
......@@ -48,47 +51,50 @@ and saving a PDF copy to the git repository. Other Member roles are distributed
as follows:
\begin{itemize}
\item Kunal: Developer, LaTex Technology Expert, HTML, CSS Expert
\item Pareek: Developer,Git Technology Expert, JavaScript Expert
\item Pareek: Developer,Git Technology Expert, Gantt Expert, JavaScript Expert
\end{itemize}
\section{Git Workflow Plan}
Our team will be using a Master only git workflow. This means all code will be pushed
to the master branch. Every milestone commit will be tagged with its predefined identifier.
\section{Proof of Concept Demonstration Plan} The proof of concept demonstration
will involve the fundamental game dynamics fully working. This will include the
logic to determine if a move is valid, if a player has taken control of one
inner board and if a player has won the entire game. It will also have user
inputs from the same local machine for up to 5 moves each. One possible
difficulty is the testing with the Karma Unit Testing tool as it is something
that we have never used before. We hope to implement this game using a local
server so people can play the game on their own devices. This will be an
additional feature to add if the time frame permits it because of the
complexity of it. We do not foresee any difficulties in installing external
libraries. The aim is to have this application running on all forms of devices;
mobile, tablet and computer. With modifications to the CSS, this should be
achievable.
Our team will be using a Master only git workflow.
This means all code will be pushed to the master branch. Every milestone commit
will be tagged with its predefined identifier. If code that is currently work in
progress is pushed to the repository, it's commit message must indicate that with the
string "WIP". If there is code that is not working, it must have a git issue
linked to the commit.
\section{Proof of Concept Demonstration Plan}
The proof of concept demonstration will involve the fundamental game dynamics
fully working. This will include the logic to determine if a move is valid, if a
player has taken control of one inner board and if a player has won the entire
game. It will also have user inputs from the same local machine for up to 5
moves each. One possible difficulty is the testing with the Karma Unit Testing
tool as it is something that we have never used before. We hope to implement
this game using a local server so people can play the game on their own devices.
This will be an additional feature to add if the time frame permits it because
of the complexity of it. We do not foresee any difficulties in installing
external libraries. The aim is to have this application running on all forms of
devices; mobile, tablet and computer. With modifications to the CSS, this should
be achievable.
\section{Technology}
Technologies that will be used include:
\begin{itemize}
\item Git
\item LaTex
\item Javascript
\item HTML
\item CSS
\item JsDoc documentation generation
\item Karma Javascript Unit Testing
\item Git - Project version control
\item LaTex - Document preparation system
\item Javascript - Programing language for interactive effects within web browsers
\item HTML - Standard language for World Wide Web sites.
\item CSS - HTML Styling Language
\item JsDoc - Documentation generation system
\item Karma - Javascript Unit Testing system
\end{itemize}
\section{Coding Style}
The project shall be coded using the
\href{https://google.github.io/styleguide/javascriptguide.xml}{\textcolor{blue}{Google Javascript
style guidelines}}
The project shall be coded using the \href{https://google.github.io/styleguide/javascriptguide.xml}
{\textcolor{blue}{Google Javascript style guidelines}}
\section{Project Schedule}
......@@ -107,9 +113,9 @@ Pointer to \href{run:Gantt Chart.gan}{\textcolor{blue}{Gantt Chart}}.
September 28 & Pareek Ravi & Initial Setup\\
September 28 & Pareek Ravi and Kunal Shah & Started on Development Plan\\
September 29 & Kunal Shah & Team Meeting Plan, Team Communication Plan and Team Member Roles\\
September 29 & Pareek Ravi & Proof of Concept Demonstration Plan , Gannt Chart\\
September 29 & Pareek Ravi & Proof of Concept Demonstration Plan , Gantt Chart\\
September 30 & Kunal Shah & Technology , Git Workflow Plan \\
... & ... & ...\\
September 30 & Kunal Shah & Coding Style and updated Technology\\
\bottomrule
\end{tabularx}
\end{table}
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment