- Nov 15, 2016
-
-
Susan Yuen authored
-
Trandinh Thien authored
-
- Nov 14, 2016
-
-
Susan Yuen authored
-
Trandinh Thien authored
-
Susan Yuen authored
-
Trandinh Thien authored
-
Susan Yuen authored
-
Trandinh Thien authored
Now displays what weapon is currently equipped. Fix bug where damage can be negative, and hit/crit rate outside of 0-100 range
-
Trandinh Thien authored
-
Trandinh Thien authored
-
Trandinh Thien authored
-
Susan Yuen authored
-
Susan Yuen authored
-
Susan Yuen authored
-
Susan Yuen authored
-
Susan Yuen authored
-
Susan Yuen authored
-
Trandinh Thien authored
-
Trandinh Thien authored
Attack confirmation menu now doesn't show stats if enemy unit can't perform counter attacks. Magical and Physical damage are now different
-
Trandinh Thien authored
Added archer and mage class implementations. Classes are now unable to counter attack if not in range
-
- Nov 13, 2016
-
-
Trandinh Thien authored
-
Susan Yuen authored
-
Trandinh Thien authored
Dead units no longer counter attack. Added game over button and overlay. Button event to be implemented
-
Asad Mansoor authored
-
- Nov 12, 2016
-
-
Asad Mansoor authored
-
Susan Yuen authored
- Nov 11, 2016
-
-
Asad Mansoor authored
reviewed and modified Section 1 (Introduction), Section 4 (Connection), Section 6 (Traceability Matrix)
-
Trandinh Thien authored
-
Susan Yuen authored
-
Trandinh Thien authored
-
Susan Yuen authored
-
Susan Yuen authored
-
- Nov 10, 2016
-
-
Asad Mansoor authored
-
Asad Mansoor authored
-