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Commit ef50cb9c authored by Ori Almog's avatar Ori Almog
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Added more FR

parent c8d5d84b
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......@@ -202,6 +202,7 @@ It is assumed users will be utilizing the product in a 64 bit Linux environment,
\freq{The player should see the outline of dungeon areas previously explored}
\freq{The player should be able to search for hidden doors}
\freq{The player should not be able to see hidden doors without explicitly searching for them}
\freq{The Amulet of Yendor must be generated in level 26}
\end{itemize}
\subsubsection{Equipment}
......@@ -211,8 +212,10 @@ It is assumed users will be utilizing the product in a 64 bit Linux environment,
\freq{The game should limit the player's inventory based on the weight of its contents}
\freq{The player should be able to add, drop, use, hold, and remove objects from the inventory}
\freq{Scrolls, rings, and wands should have meaningless names until identified}
\freq{Scrolls, rings, and wands should be usable}
\freq{The player should be able to identify items}
\freq{The player should not be able to remove cursed items}
\freq{Player armor should be able to deteriorate}
\end{itemize}
\subsubsection{Combat}
......@@ -220,6 +223,7 @@ It is assumed users will be utilizing the product in a 64 bit Linux environment,
\freq{Each monster must have its own statistics}
\freq{Each monster must calculate a plan of action}
\freq{Monsters must only attack the player, not other monsters}
\freq{Every in-game entity must be defeatable}
\end{itemize}
\newpage
......
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